Well, looks like we started off on the right foot. 19 ideas were pitched, and two were voted on and selected. Tomorrow we pitch the ideas to our two faculty advisers and see which one they like best.
Our creative process in creating those 19 ideas was very simple. We wrote down a list of mechanics we really liked, and combined them with settings or art styles we thought fit, and threw in some filler to describe a basic vision of the game. People ended up tossing ideas out left and right. It worked really well for us, and we voted them down to the two we will be presenting tomorrow. They're hush hush for now, but we can't wait to update our readers and fans on our ideas and final decision.
The Hush Puppy Team
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